Arts and Humanities
Language Ideology
100%
Indexicals
56%
Sociolinguistic Research
50%
Action
46%
Science Communication
33%
Gospel
33%
Emblems
33%
Pseudoword
33%
Model of Communication
33%
Didactics
33%
Spatial
33%
Scientific Communication
33%
Typography
33%
Genre
33%
Bible
33%
Binarism
33%
Discursive
33%
Iconic
33%
Communication media
33%
TESOL
33%
Christ's Passion
33%
Epilogue
33%
Word meaning
33%
Reading practices
33%
Social Reading
33%
Field Research
19%
Public sphere
16%
Digital Design
16%
Arcade
16%
Youth Clubs
16%
Popular Narrative
16%
Social Complexity
16%
Social Research
16%
Self-Presentation
16%
Affordances
16%
Metalinguistic
16%
Classroom discourse
16%
Prescriptivism
16%
Biblical Stories
16%
Self Concept
16%
Public Reading
16%
Reading Process
16%
Linguists
16%
Enregisterment
12%
Opaque
11%
Variant
11%
Reflexive
11%
wishes
11%
Juxtaposition
11%
Periodicals
11%
Morphology
11%
Lexical
11%
Contextualization
8%
Engagement
8%
Biblical Texts
8%
Documentary
8%
Student Engagement
8%
Argumentation Theory
8%
Oral production
8%
Group-work
8%
Lexical proficiency
8%
Reflective
8%
Under-graduate
8%
Discourse Community
8%
Specialized languages
8%
Language Class
8%
Self-interpretation
8%
Social Inequality
8%
Media Platform
8%
Social Order
6%
Entanglement
6%
Social Differentiation
5%
Stance taking
5%
Minimal pairs
5%
Construal
5%
Interactional socio-linguistics
5%
Social Sciences
Discourse
73%
Sociolinguistics
66%
Language Integrated Learning
66%
Language Ideology
53%
Multilingualism
41%
Media Platform
41%
English-Medium Instruction
41%
Classroom Practice
41%
Secondary Schools
40%
Didactics
38%
Social Complexity
33%
Pseudoword
33%
Pedagogical Practice
33%
Model of Communication
33%
Media Communication
33%
Youth Organizations
33%
Occupational Career
33%
Ethnographic Study
33%
Metapragmatics
33%
Digital Media
33%
Technical Term
33%
Indexicals
33%
Technological Institutes
33%
Semiotics
33%
Sales
33%
Metacommunication
33%
Mobile Phones
33%
Educational Success
16%
Knowledge Construction
16%
Internalization
16%
Left-Liberals
16%
Group Discussion
16%
Repression
16%
Self-Presentation
16%
Social Research
16%
English as a Foreign Language
16%
Foreign Students
16%
Youth
16%
Self-Image
16%
Language Instruction
16%
Youth Culture
16%
Field Work
15%
Museum Equipment
11%
Social Stratification
11%
Remigration
11%
German-Speaking Countries
11%
Lived Experience
11%
Discourse Community
9%
Empirical Research
8%
Languages
8%
Social Inequality
8%
Organization and Methods
8%
Egalitarianism
8%
Micro Level
8%
Brokerage
8%
Research Approach
8%
Classroom Interaction
8%
Linguistic Feature
8%
Translanguaging
8%
Common Knowledge
8%
Everyday Experience
8%
Focus Group
8%
Enregisterment
6%
Advanced Learner
6%
Spoken Language
6%
Foreign Languages
6%
Corpus Linguistics
6%
Psychology
Reaction Time
100%
Adolescence
71%
Rhythm
66%
Cyberbullying
66%
Language Ideology
66%
Cultural Contexts
66%
Self-Presentation
33%
Digital Media
33%
Digital Gaming
33%
Visual Search
33%
Sensation Seeking
33%
Internalization
33%
Spatial Compatibility
33%
Cognitive Resource
33%
Aggression
33%
Automaticity
33%
Snapchat
33%
Event-Related Potential
33%
Behavioral Performance
33%
Attentional Bias
33%
Media Literacy
33%
Working Memory
33%
Subjective Well-Being
33%
Trial-and-Error Learning
33%
Empathy
33%
Performance Assessment
33%
Visual Stimulation
33%
Mobile Phone
33%
Mixed Methods
33%
Attentional Control
33%
Repression
33%
Social Development
33%
Gamification
33%
Cognitive Empathy
27%
Convergent Validity
25%
Measurement Invariance
16%
Social Withdrawal
16%
Affective Empathy
16%
Mindfulness Program
11%
Mindfulness Meditation
11%
Revenge
8%
Recreation
8%
Factor Analysis
8%
Faking
8%
Deception
8%
Gaming
5%