Comparing Hedonic Consumption Experiences Between MOBA Games and Vrides

Amir Zaib Abbasi (Korresp. Autor*in), Helmut Hlavacs, Umair Rehman

Veröffentlichungen: Beitrag in BuchBeitrag in KonferenzbandPeer Reviewed

Abstract

This study intends to explore the hedonic consumption experience factors comprising imaginal, emotional, and sensory that make statistically difference while comparing multiplayer online battle arena (MOBA) game users with Vride users. We collected two separate data sets including MOBA game users (292) and Vride Users (217). We performed t-test to investigate whether MOBA game users are statistically different in hedonic consumption experiences vs. Vride users. Our findings explicate that MOBA game users are statistically different in imaginal, emotional, and sensory experiences vs. Vride users. This study is distinctive in nature as it explores the hedonic consumption experiences that are statistically different while comparing MOBA game users with Vride users. We also drive theoretical and practical implications from our analyses.
OriginalspracheEnglisch
TitelHCI in Games
Untertitel5th International Conference, HCI-Games 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part II
Redakteure*innenXiaowen Fang
ErscheinungsortCham
Herausgeber (Verlag)Springer
Seiten117-124
Seitenumfang8
ISBN (elektronisch)978-3-031-35979-8
ISBN (Print)978-3-031-35978-1
DOIs
PublikationsstatusVeröffentlicht - 23 Juli 2023
VeranstaltungHCI International 2023 - Copenhagen, Copenhagen, Dänemark
Dauer: 23 Juli 202328 Juli 2023
https://2023.hci.international/

Konferenz

KonferenzHCI International 2023
Land/GebietDänemark
OrtCopenhagen
Zeitraum23/07/2328/07/23
Internetadresse

ÖFOS 2012

  • 102013 Human-Computer Interaction

Zitationsweisen