TY - JOUR
T1 - Assessing psychological variables on mobile devices: An introduction to the experience sampling app ESM-Quest.
AU - Götz, Thomas
AU - Steiner, Wolfgang
AU - Graf, Elisabeth
AU - Stempfer, Lisa
AU - Ristl, Christina
AU - Rupprecht, Fiona
AU - Donath, Johanna Lowis
AU - Botes, Elouise
AU - Nikitin, Jana
N1 - Publisher Copyright:
Copyright © 2024 Goetz, Steiner, Graf, Stempfer, Ristl, Rupprecht, Donath, Botes and Nikitin.
PY - 2024/1/26
Y1 - 2024/1/26
N2 - The use of the Experience Sampling Method (ESM), which involves repeated assessments in people’s daily lives, has increased in popularity in psychology and associated disciplines in recent years. A rather challenging aspect of ESM is its technical implementation. In this paper, after briefly introducing the history of ESM and the main reasons for its current popularity, we outline the ESM-Quest experience sampling app which is currently being developed at the University of Vienna. ESM-Quest runs on different operating systems, specifically on mobile devices such as smartphones and tablets running either iOS or Android. An internet connection is not necessary during the assessment. Compared to most other ESM apps, ESM-Quest allows event-based random sampling, which is very helpful when assessments need to be collected within specific situations. Currently, ESM-Quest is being utilized at the University of Vienna and will be made available for research groups worldwide upon request. We introduce the technical aspects of ESM-Quest and provide examples of analyses on ESM data collected through this app, such as examining fluctuations in constructs within individuals. Finally, we outline potential next steps in ESM research.
AB - The use of the Experience Sampling Method (ESM), which involves repeated assessments in people’s daily lives, has increased in popularity in psychology and associated disciplines in recent years. A rather challenging aspect of ESM is its technical implementation. In this paper, after briefly introducing the history of ESM and the main reasons for its current popularity, we outline the ESM-Quest experience sampling app which is currently being developed at the University of Vienna. ESM-Quest runs on different operating systems, specifically on mobile devices such as smartphones and tablets running either iOS or Android. An internet connection is not necessary during the assessment. Compared to most other ESM apps, ESM-Quest allows event-based random sampling, which is very helpful when assessments need to be collected within specific situations. Currently, ESM-Quest is being utilized at the University of Vienna and will be made available for research groups worldwide upon request. We introduce the technical aspects of ESM-Quest and provide examples of analyses on ESM data collected through this app, such as examining fluctuations in constructs within individuals. Finally, we outline potential next steps in ESM research.
KW - assessment
KW - ESM-Quest
KW - experience sampling method
KW - psychological variables
KW - real-time data
KW - state
KW - trait
UR - http://www.scopus.com/inward/record.url?scp=85184507628&partnerID=8YFLogxK
U2 - 10.3389/fpsyg.2023.1271422
DO - 10.3389/fpsyg.2023.1271422
M3 - Article
VL - 14
JO - Frontiers in Psychology
JF - Frontiers in Psychology
SN - 1664-1078
M1 - 1271422
ER -