@inproceedings{6ed21bec5fa643348713f241df19ba1d,
title = "Digitale Tools mit Lehramtsstudierenden erleben, erarbeiten und kritisch reflektieren",
keywords = "Blended Learning, Gamification, Game Based Learning, Flipped Classroom, Wissensorganisation",
author = "Daniel Handle-Pfeiffer and Christoph Winter and Sylvia Lingo",
year = "2019",
language = "Deutsch",
pages = "136--148",
editor = "Kieberl, {Marie Lene} and Stefanie Schallert",
booktitle = "Tagungsband zur 2. Online-Tagung Hochschule digital.innovativ | #digiPH2",
}