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Integration of digital tools in training and sports education.

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Abstract

The project SERVE aims to promote education in and through sports and encourage dual career of athletes. As part of the project, the best European practices in integrating digital platforms, tools, and apps into training and educational programs at European schools and sports clubs have been explored. Literature research and an online survey were carried out for this purpose. A search on European projects implemented from 2015 to 2022 regarding digitalization in sports was undertaken. Results indicated that while implementation of digitalization projects have increased in recent years, ones specifically focusing on digital technologies in sports are almost entirely absent. Digitization measures in the field of education are prevalent across Europe, but progress varies. Denmark may serve as a role model. Digital tools can enhance motivation, impart knowledge, and support motor leaning; however, they may also conflict with exercise. Interviewed participants included sports teachers, coaches, and members of volleyball clubs and federations to get a broad picture of the use of digital tools in training and sports education. Results showed differences between countries. A deficiency in the specific education that coaches and teachers need to fully exploit the technical potential of these tools is apparent. In summary, several key components of successful integration of digital tools in sports were identified.

Original languageEnglish
Pages147-153
Number of pages7
DOIs
Publication statusPublished - 2024
Event14th International Symposium on Computer Science in Sport (IACSS 2023) -
Duration: 27 Sept 202330 Sept 2023

Conference

Conference14th International Symposium on Computer Science in Sport (IACSS 2023)
Period27/09/2330/09/23

Funding

This work has been co-funded by the Erasmus + Programme of the European Union under the project entitled Smart Education Resources in Volleyball Environment (SERVE).

Austrian Fields of Science 2012

  • 303028 Sport science
  • 303005 Sports biomechanics

Keywords

  • Digital Technologies
  • Physical Education
  • Volleyball

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