The free-to-play business model

Robert Flunger, Andreas Mladenow, Christine Strauss

Publications: Contribution to bookContribution to proceedingsPeer Reviewed

Original languageEnglish
Title of host publication19th International Conference on Information Integration and Web-Based Applications and Services, iiWAS2017 - Proceedings
EditorsM IndrawanSantiago, IL Salvadori, M Steinbauer, Khalil, G AnderstKotsis
Place of PublicationNew York
PublisherAssociation for Computing Machinery (ACM)
Pages373-379
Number of pages7
VolumePart F134476
ISBN (Print)978-1-4503-5299-4
DOIs
Publication statusPublished - 4 Dec 2017
Event19th International Conference on Information Integration and Web-Based Applications and Services, iiWAS2017 - Salzburg, Austria
Duration: 4 Dec 20176 Dec 2017

Conference

Conference19th International Conference on Information Integration and Web-Based Applications and Services, iiWAS2017
Country/TerritoryAustria
CitySalzburg
Period4/12/176/12/17

Austrian Fields of Science 2012

  • 502052 Business administration
  • 502054 Entrepreneurship
  • 502050 Business informatics

Keywords

  • Business model
  • Customer lifetime value
  • Free-to-play
  • Online game industry
  • Social interaction
  • Value creation
  • Virtual goods
  • INTERNET
  • GAMES
  • online game industry
  • value creation
  • BUY VIRTUAL GOODS
  • virtual goods
  • social interaction
  • business model
  • PURCHASES
  • customer lifetime value
  • MOTIVATIONS

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