Abstract
aluable new insights can be obtained by combining tracking and event data in soccer anal-
ysis. However, how to synchronize the two data streams, is rarely discussed. Non systematic
errors in the timestamps, and synchronizing with cost functions result in suboptimal synchro-
nization, which hinders further analysis. Within this proceedings we will introduce a com-
putationally optimized implementation of the Needleman-Wunch algorithm, by using domain
knowledge about the game. The optimized version is over 70 times more efficient in terms of
time constraints and memory usage. On top of that, we show that the properly synchronized
approach translates back to practice with better performing xG models. Taken together, this im-
plementation is a training-free, high-quality synchronization algorithm, with low computational
cost that solves existing issues. On top of that, all data and code used for this proceedings is
fully open-sourced and available in the DataBallPy package.
| Original language | English |
|---|---|
| Title of host publication | MathSports Conference 2025 |
| Publication status | Published - 2025 |
Austrian Fields of Science 2012
- 102035 Data science
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