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Towards Sustainable Serious Games

  • Barbara Göbl
  • , Jannicke Baalsrud Hauge
  • , Ioana A. Stefan
  • , Heinrich Söbke

Publications: Contribution to bookContribution to proceedingsPeer Reviewed

Abstract

This paper introduces the concept of sustainable serious games and discusses selected issues regarding sustainability with respect to the serious game life cycle. We take a closer look at game aging and maintenance, particularly in the context of educational serious games. We outline what aspects play into game aging and argue for the need to consider these aspects earlier in the design process. In line with the goal to outline sustainable practices in the field of serious games, we further look into the reuse of artefacts, as well as repurposing of serious games as means to create long-term value.

Original languageEnglish
Title of host publicationEntertainment Computing - ICEC 2023
EditorsPaolo Ciancarini, Angelo Di Iorio, Helmut Hlavacs, Francesco Poggi
PublisherSpringer
Pages389-396
Number of pages8
ISBN (Print)9789819982479
DOIs
Publication statusPublished - 2023

Austrian Fields of Science 2012

  • 509014 Game research
  • 102022 Software development

Keywords

  • Game Aging
  • Game Component Reuse
  • Game Maintenance
  • Game Repurposing
  • Serious Games

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